Originally Posted by traveler_101
I like the way the photographs of HelenHill (the parking arcade) and also Dirojas (both photographs) show texture: granularity in the photograph helps us to feel the surface of the object. I suppose Dirojas's photographs are cropped (or at least the second one is); there is no way to get that close to an object with a RF camera. Does the Summar's "signature" help achieve these kind of shots, or is it largely a matter of film-developer choice?
Edit: looking back over the thread, I wish to add ChipMcD's shot of the girders to the above comment, and also to say that I really like all the shots posted. They seem to manage a proper blend of photographic qualities with subject matter.
Oh Hello 'Traveler'
Just found this Thread again and saw your Quote
Aside from the Summars dreaminess, it's low contrastalso helps
In creating that retro classic old World 'Feel'
As for Film/ developer ... It was triX and Rodinal
Thanks much for your Lovely Comment ... Best- H
Caught between Shadows & Light ...
M4-2 ... M8
50 2.5 Summarit ~ 35 Summilux ~ 28 Ultron